/* Copyright (C) 2011 clueless <clueless.mmopeon@gmail.com>
 *
 * This file is part of MMO Peon.
 *
 * MMO Peon is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * MMO Peon is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with MMO Peon.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef __MMOPEON_STATE_MOVEMENT_H
#define __MMOPEON_STATE_MOVEMENT_H

#include "../classes/statemachine.h"
#include "../classes/movement.h"

class MovementState : public BaseState
{
    public:
        MovementState(PlayerMovement *movement, Waypoints *wps);

        virtual bool Ready();
        virtual void Enter();
        virtual void Update();
        virtual void Exit();

    private:
        PlayerMovement  *movement;
        Waypoints       *wps;
};

#endif
